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Head-to-head match night

Find the fixture, contact your opponent, play, and record the result.

Before the scheduled start

  1. Check dashboard notices and Match Draw for your fixture or bye. Open the match room from your dashboard.
  2. Check the exact time, game rules, match format and roster. Dates and deadlines use the organisation's timezone; check this when playing from another region.
  3. Use match chat to contact your opponent and arrange the game lobby, host and invites. Use any map or side selection controls offered for the game.
  4. Follow any participation or check-in prompt shown in the room. Keep the room open for opponent and staff messages; arranging a game lobby does not itself record the result.

After playing

  1. Choose Submit Score and enter the result using the displayed format. Check which score belongs to each team.
  2. The other team reviews the submission and confirms or disputes it. Teachers with access can act for their school's side.
  3. Check that the result is recorded. If the room shows a pending submission, follow up rather than assuming it is final.

Byes and room access

A bye means your team has no opponent in that fixture. Follow the dashboard's bye information rather than looking for an opponent's chat.

Match actions depend on your roster, school role and the match's current state. If an action is missing, check your account, entry status and any pending result or deadline, then ask for help.